The Reality Expansion Pack project is all about taking the real things and putting them into X-Plane as much as possible. Making things more real lets you have more fun but also lets you learn something about real aviation. For
REP: User Interface Preview
In my last post I’ve promised some screenshots of the user interface that REP provides to you to manage your aircraft. With the Reality Expansion Pack you can manage your aircraft’s systems in the “Hangar” window. The screenshots that I’ve
REP development: from devs to sim pilots
I want to explain a little bit how REP is developed and what we plan for the next months. We are at something like the 50-60% of the REP development and we have written more than 12.000 lines of code.
REP: Engine temperature management
While talking to a friend about REP, he asked me about how the engine temperature and cooling would be modelled. I replied that the engine management will track the engine temperatures and simulate their impact on the engine behavior (and
REP: Every startup is different
I was about to write a post about the oil system but then I stopped and decided to show you something more about the startup procedure simulated in REP. In the last days we worked on the startup and shutdown dynamics