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Default Super Cub REP

Default Super Cub REP

A bold and slow bushplane

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Default Baron 58 REP

Default Baron 58 REP

The new REP for the advanced training!

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Default Cessna 172 REP

Default Cessna 172 REP

The entry level REP for the trainee pilot

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SIAI-Marchetti SF.260

SIAI-Marchetti SF.260

More fun than you ever had!

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HeadShake v1.4 available for download

A new version of HeadShake is out. This is a bug fix version. Fixes If you banked the plane 90° and then shacked the stick to pull Gs in both up and down direction, the look may lock down to

nico87 December 27, 2014May 27, 2015 HeadShake Read more

REP: Every startup is different

I was about to write a post about the oil system but then I stopped and decided to show you something more about the startup procedure simulated in REP. In the last days we worked on the startup and shutdown dynamics

nico87 December 10, 2014May 7, 2018 REP, Video Read more

REP: a new piston engine for X‑Plane 10

A piston engine is a very complex machine and no engine is equal to another one. While having a talk with a mechanic, he told me that a Turbo Commander based at the local airport (powered with a carburated turbocharged

nico87 December 3, 2014May 27, 2015 REP Read more

Introducing the Reality Expansion Pack

It’s been a while since I wrote my last post. The last time, I told you that at SimCoders.com we are working on something huge. So, now I can show you something of it. What are you talking about? The

nico87 November 30, 2014May 27, 2015 REP, Video Read more

HeadShake updates to v1.3 and opens to new developers

Few days ago, the guys from stickandrudderstudios.com asked me to make the plugin more compatible with other addons. I think that’s a good idea beacause a better integration with other plugins (yeah, TrackIr too) is just a simple way to

nico87 August 20, 2014May 27, 2015 HeadShake Read more
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Recent Posts

  • Update: REP v4.8.11
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