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REP

REP: Engine temperature management

While talking to a friend about REP, he asked me about how the engine temperature and cooling would be modelled. I replied that the engine management will track the engine temperatures and simulate their impact on the engine behavior (and

nico87 February 3, 2015May 27, 2015 REP Read more

REP: Landing gear and brakes

The Reality Expansion Pack is going to provide many features to X-Plane 10. In the other posts I’ve told you about the engine. Since REP goes a long way over the “simple” and “uncomplex” engine simulation, now I want to

nico87 January 12, 2015May 27, 2015 REP Read more

REP: Every startup is different

I was about to write a post about the oil system but then I stopped and decided to show you something more about the startup procedure simulated in REP. In the last days we worked on the startup and shutdown dynamics

nico87 December 10, 2014May 7, 2018 REP, Video Read more

REP: a new piston engine for X‑Plane 10

A piston engine is a very complex machine and no engine is equal to another one. While having a talk with a mechanic, he told me that a Turbo Commander based at the local airport (powered with a carburated turbocharged

nico87 December 3, 2014May 27, 2015 REP Read more

Introducing the Reality Expansion Pack

It’s been a while since I wrote my last post. The last time, I told you that at SimCoders.com we are working on something huge. So, now I can show you something of it. What are you talking about? The

nico87 November 30, 2014May 27, 2015 REP, Video Read more
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