Good news, everyone!

After some weeks spent in testing it on a private server, the integration between FSEconomy and REP’s Economy System is now available on the public beta channel as v4.1.0.

Many thanks to the guys at FSEconomy for putting so much efforts to let this become real!

If you want to try it while we’re still able to fix bugs, download it via the SkunkCrafts Updater.

Beware that to be able to enable the beta channel, you must have downloaded your favorite REP’s package from the store after the update to v4.0.3. Inside the new zip, you’ll find a new set of skunkcrafts_updater.cfg files. Replace the ones you have in your aircraft’s main folder and you’re good to go. Just select the “Beta” channel in the SkunkCrafts Updater’s settings.

FSEconomy as your bank account

Now REP provides three ways of functioning:

  • No Economy System: fix things via the Maintenance Report on the fly
  • REP’s Standalone Economy System: the one you already know and that’s not been changed right now. Fly, get rewards, spend your money to fix/upgrade your airplane
  • FSEconomy: like the standalone one but uses the FSEconomy bank account and provides no rewards as they are already provided by FSEconomy itself.

You can switch between different economy system by disabling the current one and choosing the new one in the Maintenance Report window.

Some other minor updates

We improved the Cessna 172SP flight model again and now it’s more realistic and fun to fly than ever!

Some other minor modifications to the flight model are coming to the Cessna Centurion for XP11 as well. If you fly it, be sure to not miss them!

Going stable in a week or so

Don’t worry if you don’t want to run the public beta channel of REP. We’re going to release v4.1.0 as stable in about a week (if we receive enough feedback from the users and nothing serious arises from them).

Public beta: REP+FSEconomy integration
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